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Source Updated: restructure scenemanager to connect to specific emits by buttons that unaware of anything (decoupled)

https://slimehunters.com/builds/source-updated-restructure-scenemanager-to-connect-to-specific-emits-by-buttons-that-unaware-of-anything-decoupled/

Source Updated: reduce scale of player & slug

https://slimehunters.com/builds/source-updated-reduce-scale-of-player-slug/

Source Updated: update build

https://slimehunters.com/builds/source-updated-update-build/

Choosing 3 Tier Level Progression

by slimehuntersgame | Mar 7, 2024 | Blog, Developer

Hi All, My name is Joseph Lee. My friend and I are building an iOS game about space adventurers hunting for slime. These adventurers can collect slime by defeating slime monsters in a dungeon loot-style type of game. We have decided to make each level progress into 3...

Source Updated: remove error – random line of code that didn’t do anything

https://slimehunters.com/builds/source-updated-remove-error-random-line-of-code-that-didnt-do-anything/
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