Home 5 builds Slime Hunters iOS Game Builds Source Updated: switch scenes when clicking slime on button on home to navigate to level scene https://slimehunters.com/builds/source-updated-switch-scenes-when-clicking-slime-on-button-on-home-to-navigate-to-level-scene/ Source Updated: connect to emitting node https://slimehunters.com/builds/source-updated-connect-to-emitting-node/ Source Updated: restructure scenemanager to connect to specific emits by buttons that unaware of anything (decoupled) https://slimehunters.com/builds/source-updated-restructure-scenemanager-to-connect-to-specific-emits-by-buttons-that-unaware-of-anything-decoupled/ Source Updated: reduce scale of player & slug https://slimehunters.com/builds/source-updated-reduce-scale-of-player-slug/ Source Updated: update build https://slimehunters.com/builds/source-updated-update-build/ Source Updated: remove error – random line of code that didn’t do anything https://slimehunters.com/builds/source-updated-remove-error-random-line-of-code-that-didnt-do-anything/ Source Updated: add timer https://slimehunters.com/builds/source-updated-add-timer/ Source Updated: place pause title ordered ontop of the pause overlay https://slimehunters.com/builds/source-updated-place-pause-title-ordered-ontop-of-the-pause-overlay/ Source Updated: move pause button to z-index 3, so that it will be ontop of slime monsters when rendered https://slimehunters.com/builds/source-updated-move-pause-button-to-z-index-3-so-that-it-will-be-ontop-of-slime-monsters-when-rendered/ Source Updated: fix ordering of the pause screen when user presses home button – it will display the confirm back to hoome modal ontop of the pause overlay https://slimehunters.com/builds/source-updated-fix-ordering-of-the-pause-screen-when-user-presses-home-button-it-will-display-the-confirm-back-to-hoome-modal-ontop-of-the-pause-overlay/ Next Entries »
Source Updated: switch scenes when clicking slime on button on home to navigate to level scene https://slimehunters.com/builds/source-updated-switch-scenes-when-clicking-slime-on-button-on-home-to-navigate-to-level-scene/
Source Updated: connect to emitting node https://slimehunters.com/builds/source-updated-connect-to-emitting-node/
Source Updated: restructure scenemanager to connect to specific emits by buttons that unaware of anything (decoupled) https://slimehunters.com/builds/source-updated-restructure-scenemanager-to-connect-to-specific-emits-by-buttons-that-unaware-of-anything-decoupled/
Source Updated: reduce scale of player & slug https://slimehunters.com/builds/source-updated-reduce-scale-of-player-slug/
Source Updated: remove error – random line of code that didn’t do anything https://slimehunters.com/builds/source-updated-remove-error-random-line-of-code-that-didnt-do-anything/
Source Updated: place pause title ordered ontop of the pause overlay https://slimehunters.com/builds/source-updated-place-pause-title-ordered-ontop-of-the-pause-overlay/
Source Updated: move pause button to z-index 3, so that it will be ontop of slime monsters when rendered https://slimehunters.com/builds/source-updated-move-pause-button-to-z-index-3-so-that-it-will-be-ontop-of-slime-monsters-when-rendered/
Source Updated: fix ordering of the pause screen when user presses home button – it will display the confirm back to hoome modal ontop of the pause overlay https://slimehunters.com/builds/source-updated-fix-ordering-of-the-pause-screen-when-user-presses-home-button-it-will-display-the-confirm-back-to-hoome-modal-ontop-of-the-pause-overlay/